[Ships]Non-flagship
Non-flagship | Info |
FRIGATE | |
Primary Weapon: Rail Gun Size: 1 (Smallest ship) - Designed to penetrate the enemy formation and intercept large ship - Strong against Battleships - Small, agile, good range and excellent penetration | |
DESTROYER | |
Primary Weapon: Beam Size: 2 - Requires Level 2 Fleet Factory - Designed to defend large ships from smaller targets such as Frigates - High accuracy on targets but also vulnerable to missiles - Short range target and can be easily countered by high beam resistance | |
CRUISER | |
Primary Weapon: Missile Size: 3 - Requires Level 4 Fleet Factory - Well-rounded ships that can deliver a devastating blow to Destroyers - Long-range and excellent firepower - Not suitable for small, agile targets | |
BATTLESHIP | |
Primary Weapon: Cannon Size: 5 (Biggest ship) - Requires Level 6 Fleet Factory - Largest ship equipped with powerful long-range weapon - Low rate fire - Ideal against Cruisers - Cost a lot to build and repair |
NON-FLAGSHIP - SLOT USAGE
Each ship type depending on the size uses or occupies a certain number of slots from your repair capacity, ship capacity, and fleet size. Here's a reference for the slots that each ship uses.
Here's an example: