[Ships]Non-flagship


Non-flagship
Info
FRIGATE


Primary Weapon: Rail Gun
Size: 1 (Smallest ship)
- Designed to penetrate the enemy formation and intercept large ship
- Strong against Battleships
- Small, agile, good range and excellent penetration
DESTROYER

Primary Weapon: Beam
Size: 2
- Requires Level 2 Fleet Factory
- Designed to defend large ships from smaller targets such as Frigates
- High accuracy on targets but also vulnerable to missiles
- Short range target and can be easily countered by high beam resistance
CRUISER


Primary Weapon: Missile
Size: 3
- Requires Level 4 Fleet Factory
- Well-rounded ships that can deliver a devastating blow to Destroyers
- Long-range and excellent firepower
- Not suitable for small, agile targets
BATTLESHIP


Primary Weapon: Cannon
Size: 5 (Biggest ship)
- Requires Level 6 Fleet Factory
- Largest ship equipped with powerful long-range weapon
- Low rate fire
- Ideal against Cruisers
- Cost a lot to build and repair



NON-FLAGSHIP - SLOT USAGE

Each ship type depending on the size uses or occupies a certain number of slots from your repair capacity, ship capacity, and fleet size. Here's a reference for the slots that each ship uses. 


NAMESLOT
Frigate1
Destroyer2
Cruiser3
Battleship5



Here's an example: